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Searched refs:SHADER_UNIFORM_VS_MULTISAMPLE_ARRAY_INT (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleGetActiveUniformTests.cpp313 SHADER_UNIFORM_VS_MULTISAMPLE_ARRAY_INT, in iterate() enumerator
530 if (shader_uniform_reported_status[SHADER_UNIFORM_VS_MULTISAMPLE_ARRAY_INT]) in iterate()
540 shader_uniform_reported_status[SHADER_UNIFORM_VS_MULTISAMPLE_ARRAY_INT] = true; in iterate()