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Searched refs:STATE_SPECULAR (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/program/
Dprog_statevars.h85 STATE_SPECULAR, enumerator
Dprog_statevars.c82 case STATE_SPECULAR: in _mesa_fetch_state()
111 case STATE_SPECULAR: in _mesa_fetch_state()
198 case STATE_SPECULAR: in _mesa_fetch_state()
809 case STATE_SPECULAR: in append_token()
Dprogram_parse.y1349 $$ = STATE_SPECULAR;
/external/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp65 {"specular", {STATE_MATERIAL, 0, STATE_SPECULAR}, SWIZZLE_XYZW},
73 {"specular", {STATE_MATERIAL, 1, STATE_SPECULAR}, SWIZZLE_XYZW},
80 {"specular", {STATE_LIGHT, 0, STATE_SPECULAR}, SWIZZLE_XYZW},
111 {"specular", {STATE_LIGHTPROD, 0, 0, STATE_SPECULAR}, SWIZZLE_XYZW},
117 {"specular", {STATE_LIGHTPROD, 0, 1, STATE_SPECULAR}, SWIZZLE_XYZW},
/external/mesa3d/src/mesa/main/
Dffvertex_prog.c1176 struct ureg specular = get_lightprod(p, i, 0, STATE_SPECULAR); in build_lighting()
1231 struct ureg specular = get_lightprod(p, i, 1, STATE_SPECULAR); in build_lighting()