Searched refs:ScreenToClient (Results 1 – 7 of 7) sorted by relevance
/external/lzma/CPP/Windows/ |
D | Window.h | 83 bool ScreenToClient(LPPOINT point) const { return BOOLToBool(::ScreenToClient(_window, point)); } in ScreenToClient() function 143 ScreenToClient(&p1); in ChangeSubWindowSizeX() 147 void ScreenToClient(RECT *rect) in ScreenToClient() function 154 ScreenToClient(&p1); in ScreenToClient() 155 ScreenToClient(&p2); in ScreenToClient()
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/external/lzma/CPP/Windows/Control/ |
D | Dialog.cpp | 145 ScreenToClient(&rect); in GetClientRectOfItem()
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/external/swiftshader/src/D3D9/ |
D | Direct3DSwapChain9.cpp | 155 ScreenToClient(window, &point); in Present()
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D | Direct3DDevice9.cpp | 2640 ScreenToClient(window, &point); in SetCursorPosition()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 2131 ScreenToClient(window, &point); in SetCursorPosition()
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/external/syzkaller/executor/ |
D | syscalls.h | 13989 {"ScreenToClient", 0, (syscall_t)ScreenToClient},
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/external/syzkaller/sys/windows/ |
D | windows.txt | 1592 ScreenToClient(hWnd ptr[inout, intptr], lpPoint ptr[inout, intptr])
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