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Searched refs:SectionIndexTable (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/tools/llvm-objcopy/
DObject.cpp261 if (SectionIndexTable == Sec) in removeSectionReferences()
262 SectionIndexTable = nullptr; in removeSectionReferences()
318 if (SectionIndexTable != nullptr) { in prepareForLayout()
321 SectionIndexTable->addIndex(Sym->DefinedIn->Index); in prepareForLayout()
323 SectionIndexTable->addIndex(SHN_UNDEF); in prepareForLayout()
826 Obj.SectionIndexTable = &ShndxSection; in makeSection()
862 if (Obj.SectionIndexTable) in readSectionHeaders()
863 Obj.SectionIndexTable->initialize(Obj.sections()); in readSectionHeaders()
1062 if (SectionIndexTable != nullptr && ToRemove(*SectionIndexTable)) in removeSections()
1063 SectionIndexTable = nullptr; in removeSections()
[all …]
DObject.h435 SectionIndexSection *SectionIndexTable = nullptr; variable
447 SectionIndexTable = ShndxTable; in setShndxTable()
449 const SectionIndexSection *getShndxTable() const { return SectionIndexTable; } in getShndxTable()
695 SectionIndexSection *SectionIndexTable = nullptr; variable