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Searched refs:SetLight (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp698 long Direct3DDevice9Ex::SetLight(unsigned long index, const D3DLIGHT9 *light) in SetLight() function in D3D9::Direct3DDevice9Ex
702 return Direct3DDevice9::SetLight(index, light); in SetLight()
DDirect3DDevice9Ex.hpp108 long __stdcall SetLight(unsigned long index, const D3DLIGHT9 *light) override;
DDirect3DDevice9.hpp151 long __stdcall SetLight(unsigned long index, const D3DLIGHT9 *light) override;
DDirect3DStateBlock9.cpp227 device->SetLight(index, &light[index]); in Apply()
DDirect3DDevice9.cpp2805 long Direct3DDevice9::SetLight(unsigned long index, const D3DLIGHT9 *light) in SetLight() function in D3D9::Direct3DDevice9
/external/swiftshader/src/D3D8/
DDirect3DDevice8.hpp135 long __stdcall SetLight(unsigned long index, const D3DLIGHT8 *light) override;
DDirect3DDevice8.cpp1749 SetLight(index, &light); in LightEnable()
2181 long Direct3DDevice8::SetLight(unsigned long index, const D3DLIGHT8 *light) in SetLight() function in D3D8::Direct3DDevice8
/external/swiftshader/include/Direct3D/
Dd3d8.h296 STDMETHOD(SetLight)(THIS_ DWORD Index,CONST D3DLIGHT8*) PURE; in DECLARE_INTERFACE_() local
398 #define IDirect3DDevice8_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
496 #define IDirect3DDevice8_SetLight(p,a,b) (p)->SetLight(a,b)
/external/mesa3d/include/D3D9/
Dd3d9.h209 virtual HRESULT WINAPI SetLight(DWORD Index, const D3DLIGHT9 *pLight) = 0;
797 HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight);
924 #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1048 HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight);
1191 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)