Searched refs:SetPixelShaderConstantF (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9Ex.cpp | 740 …long Direct3DDevice9Ex::SetPixelShaderConstantF(unsigned int startRegister, const float *constantD… in SetPixelShaderConstantF() function in D3D9::Direct3DDevice9Ex 744 return Direct3DDevice9::SetPixelShaderConstantF(startRegister, constantData, count); in SetPixelShaderConstantF()
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D | Direct3DDevice9Ex.hpp | 168 …long __stdcall SetPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsi…
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D | Direct3DDevice9.hpp | 157 …long __stdcall SetPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsi…
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D | Direct3DStateBlock9.cpp | 258 device->SetPixelShaderConstantF(i, pixelShaderConstantF[i], 1); in Apply()
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D | Direct3DDevice9.cpp | 155 SetPixelShaderConstantF(i, zero, 1); in Direct3DDevice9() 2968 …long Direct3DDevice9::SetPixelShaderConstantF(unsigned int startRegister, const float *constantDat… in SetPixelShaderConstantF() function in D3D9::Direct3DDevice9
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 267 …virtual HRESULT WINAPI SetPixelShaderConstantF(UINT StartRegister, const float *pConstantData, UIN… 855 …HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float … 982 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,… 1106 …HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const floa… 1249 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,…
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