Searched refs:SetRenderTarget (Results 1 – 8 of 8) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9Ex.cpp | 761 long Direct3DDevice9Ex::SetRenderTarget(unsigned long index, IDirect3DSurface9 *iRenderTarget) in SetRenderTarget() function in D3D9::Direct3DDevice9Ex 765 return Direct3DDevice9::SetRenderTarget(index, iRenderTarget); in SetRenderTarget()
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D | Direct3DDevice9Ex.hpp | 94 long __stdcall SetRenderTarget(unsigned long index, IDirect3DSurface9 *renderTarget) override;
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D | Direct3DDevice9.hpp | 160 long __stdcall SetRenderTarget(unsigned long index, IDirect3DSurface9 *renderTarget) override;
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D | Direct3DDevice9.cpp | 2390 SetRenderTarget(0, renderTarget); in Reset() 2393 SetRenderTarget(1, 0); in Reset() 2394 SetRenderTarget(2, 0); in Reset() 2395 SetRenderTarget(3, 0); in Reset() 3670 SetRenderTarget(0, renderTarget[0]); // Sets the multi-sample mask, if maskable in SetRenderState() 4073 long Direct3DDevice9::SetRenderTarget(unsigned long index, IDirect3DSurface9 *iRenderTarget) in SetRenderTarget() function in D3D9::Direct3DDevice9
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.hpp | 141 …long __stdcall SetRenderTarget(IDirect3DSurface8 *renderTarget, IDirect3DSurface8 *newZStencil) ov…
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D | Direct3DDevice8.cpp | 1934 SetRenderTarget(renderTarget, depthStencil); in Reset() 2944 SetRenderTarget(renderTarget, depthStencil); // Sets the multi-sample mask, if maskable in SetRenderState() 3007 …long Direct3DDevice8::SetRenderTarget(IDirect3DSurface8 *newRenderTarget, IDirect3DSurface8 *newDe… in SetRenderTarget() function in D3D8::Direct3DDevice8
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 283 …STDMETHOD(SetRenderTarget)(THIS_ IDirect3DSurface8* pRenderTarget,IDirect3DSurface8* pNewZStencil)… in DECLARE_INTERFACE_() local 385 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) 483 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 195 …virtual HRESULT WINAPI SetRenderTarget(DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget) … 783 …HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurfac… 910 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) 1034 …HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurf… 1177 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
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