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Searched refs:SetStreamSourceFreq (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp796 long Direct3DDevice9Ex::SetStreamSourceFreq(unsigned int streamNumber, unsigned int divider) in SetStreamSourceFreq() function in D3D9::Direct3DDevice9Ex
800 return Direct3DDevice9::SetStreamSourceFreq(streamNumber, divider); in SetStreamSourceFreq()
DDirect3DDevice9Ex.hpp159 long __stdcall SetStreamSourceFreq(unsigned int streamNumber, unsigned int divider) override;
DDirect3DDevice9.hpp165 long __stdcall SetStreamSourceFreq(unsigned int streamNumber, unsigned int divider) override;
DDirect3DStateBlock9.cpp197 device->SetStreamSourceFreq(stream, streamSourceFrequency[stream]); in Apply()
DDirect3DDevice9.cpp4439 long Direct3DDevice9::SetStreamSourceFreq(unsigned int streamNumber, unsigned int divider) in SetStreamSourceFreq() function in D3D9::Direct3DDevice9
/external/mesa3d/include/D3D9/
Dd3d9.h260 virtual HRESULT WINAPI SetStreamSourceFreq(UINT StreamNumber, UINT Setting) = 0;
848 HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting);
975 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1099 HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting);
1242 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)