Searched refs:ShouldDeleteMemoryBufferAfterLoadModule (Results 1 – 7 of 7) sorted by relevance
176 if (load_result && !ShouldDeleteMemoryBufferAfterLoadModule()) { in LoadModule()212 if (load_result && !ShouldDeleteMemoryBufferAfterLoadModule()) { in LoadModuleUsingMapBuffer()258 bool SourceLineResolverBase::ShouldDeleteMemoryBufferAfterLoadModule() { in ShouldDeleteMemoryBufferAfterLoadModule() function in google_breakpad::SourceLineResolverBase274 if (ShouldDeleteMemoryBufferAfterLoadModule()) { in UnloadModule()
99 if (resolver_->ShouldDeleteMemoryBufferAfterLoadModule()) { in FillSourceLineInfo()
60 bool FastSourceLineResolver::ShouldDeleteMemoryBufferAfterLoadModule() { in ShouldDeleteMemoryBufferAfterLoadModule() function in google_breakpad::FastSourceLineResolver
80 virtual bool ShouldDeleteMemoryBufferAfterLoadModule() = 0;
91 virtual bool ShouldDeleteMemoryBufferAfterLoadModule();
59 using SourceLineResolverBase::ShouldDeleteMemoryBufferAfterLoadModule;
83 virtual bool ShouldDeleteMemoryBufferAfterLoadModule();