Searched refs:SphereView (Results 1 – 7 of 7) sorted by relevance
30 SphereView = 0, enumerator
158 create_fisheye_handler (const SmartPtr<CLContext> &context, SurroundMode surround_mode = SphereView…
158 SurroundMode surround_mode = SphereView,
67 , _surround_mode (SphereView) in CLPostImageProcessor()
405 if(_surround_mode == SphereView) { in calc_fisheye_initial_info()
213 SurroundMode surround_mode = SphereView; in create_handler()
274 surround_mode = SphereView; in main()388 surround_mode == SphereView ? "sphere view" : "bowl view"); in main()