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Searched refs:StackRealignable (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DMachineFrameInfo.cpp33 if (!StackRealignable) in ensureMaxAlignment()
55 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); in CreateStackObject()
66 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); in CreateSpillStackObject()
76 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); in CreateVariableSizedObject()
92 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); in CreateFixedObject()
104 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); in CreateFixedSpillStackObject()
/external/llvm/include/llvm/Target/
DTargetFrameLowering.h51 bool StackRealignable; variable
56 LocalAreaOffset(LAO), StackRealignable(StackReal) {} in StackDir()
96 return StackRealignable; in isStackRealignable()
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/
DTargetFrameLowering.h51 bool StackRealignable; variable
56 LocalAreaOffset(LAO), StackRealignable(StackReal) {} in StackDir()
96 return StackRealignable; in isStackRealignable()
DMachineFrameInfo.h190 bool StackRealignable; variable
319 explicit MachineFrameInfo(unsigned StackAlignment, bool StackRealignable, in MachineFrameInfo() argument
321 : StackAlignment(StackAlignment), StackRealignable(StackRealignable), in MachineFrameInfo()
/external/llvm/include/llvm/CodeGen/
DMachineFrameInfo.h153 bool StackRealignable; variable
282 explicit MachineFrameInfo(unsigned StackAlignment, bool StackRealignable, in MachineFrameInfo() argument
284 : StackAlignment(StackAlignment), StackRealignable(StackRealignable), in MachineFrameInfo()
/external/llvm/lib/CodeGen/
DMachineFunction.cpp564 if (!StackRealignable) in ensureMaxAlignment()
586 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); in CreateStackObject()
599 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); in CreateSpillStackObject()
612 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment); in CreateVariableSizedObject()
632 Align = clampStackAlignment(!StackRealignable, Align, StackAlignment); in CreateFixedObject()
644 Align = clampStackAlignment(!StackRealignable, Align, StackAlignment); in CreateFixedSpillStackObject()