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Searched refs:SuccNo (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
DCFGPrinter.h92 unsigned SuccNo = I.getSuccessorIndex();
94 if (SuccNo == 0) return "def";
98 OS << SI->getCaseValue(SuccNo)->getValue();
/external/llvm/include/llvm/Analysis/
DCFGPrinter.h108 unsigned SuccNo = I.getSuccessorIndex();
110 if (SuccNo == 0) return "def";
115 SwitchInst::ConstCaseIt::fromSuccessorIndex(SI, SuccNo);
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Analysis/
DCFGPrinter.h137 unsigned SuccNo = I.getSuccessorIndex();
139 if (SuccNo == 0) return "def";
143 auto Case = *SwitchInst::ConstCaseIt::fromSuccessorIndex(SI, SuccNo);
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Coroutines/
DCoroFrame.cpp206 auto SuccNo = Mapping.blockToIndex(SI); in SuspendCrossingInfo() local
210 auto &S = Block[SuccNo]; in SuspendCrossingInfo()
236 S.Kills.reset(SuccNo); in SuspendCrossingInfo()