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Searched refs:TEXTURETYPE_1D (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp190 TEXTURETYPE_1D = 0, enumerator
1026 case TEXTURETYPE_1D: in initTexture()
1229 …bool is1DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_1D && (function == FUNCTION_T… in initShaderSources()
1232 int texCoordComps = m_textureSpec.type == TEXTURETYPE_1D ? 1 : in initShaderSources()
1236 … ? 2 : (is1DProj4 ? 3 : 1)) : 0) + (isShadow ? (m_textureSpec.type == TEXTURETYPE_1D ? 2 : 1) : 0); in initShaderSources()
1244 …glu::DataType gradType = m_textureSpec.type == TEXTURETYPE_1D || m_textureSpec.type == TEXTURET… in initShaderSources()
1258 …case TEXTURETYPE_1D: samplerType = isShadow ? glu::TYPE_SAMPLER_1D_SHADOW : glu::getSampler1DT… in initShaderSources()
1298 case TEXTURETYPE_1D: in initShaderSources()
1409 …int offsetComps = m_textureSpec.type == TEXTURETYPE_1D || m_textureSpec.type == TEXTURETYPE_1D_ARR… in initShaderSources()
1542 case TEXTURETYPE_1D: in getMaxTextureSize()
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/external/deqp/framework/opengl/
DgluTextureTestUtil.hpp53 TEXTURETYPE_1D, enumerator
/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp334 else if (params.texType == TEXTURETYPE_1D) in renderQuad()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.cpp1023 else if (params.texType == TEXTURETYPE_1D) in renderQuad()