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Searched refs:THINK (Results 1 – 20 of 20) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameComponent.java28 THINK, // decisions are made enumConstant
DCameraBiasComponent.java21 setPhase(GameComponent.ComponentPhases.THINK.ordinal()); in CameraBiasComponent()
DPlaySingleSoundComponent.java26 setPhase(ComponentPhases.THINK.ordinal()); in PlaySingleSoundComponent()
DFrameRateWatcherComponent.java27 setPhase(GameComponent.ComponentPhases.THINK.ordinal()); in FrameRateWatcherComponent()
DCrusherAndouComponent.java24 setPhase(ComponentPhases.THINK.ordinal()); in CrusherAndouComponent()
DHitPlayerComponent.java33 setPhase(ComponentPhases.THINK.ordinal()); in HitPlayerComponent()
DSelectDialogComponent.java28 setPhase(ComponentPhases.THINK.ordinal()); in SelectDialogComponent()
DAttackAtDistanceComponent.java31 setPhase(GameComponent.ComponentPhases.THINK.ordinal()); in AttackAtDistanceComponent()
DPopOutComponent.java44 setPhase(GameComponent.ComponentPhases.THINK.ordinal()); in PopOutComponent()
DSleeperComponent.java42 setPhase(GameComponent.ComponentPhases.THINK.ordinal()); in SleeperComponent()
DTheSourceComponent.java43 setPhase(ComponentPhases.THINK.ordinal()); in TheSourceComponent()
DLauncherComponent.java43 setPhase(ComponentPhases.THINK.ordinal()); in LauncherComponent()
DLifetimeComponent.java42 setPhase(ComponentPhases.THINK.ordinal()); in LifetimeComponent()
DGhostComponent.java37 setPhase(GameComponent.ComponentPhases.THINK.ordinal()); in GhostComponent()
DPatrolComponent.java50 setPhase(GameComponent.ComponentPhases.THINK.ordinal()); in PatrolComponent()
DNPCComponent.java77 setPhase(ComponentPhases.THINK.ordinal()); in NPCComponent()
DPlayerComponent.java94 setPhase(ComponentPhases.THINK.ordinal()); in PlayerComponent()
/external/guava/guava-tests/test/com/google/common/io/testdata/
Dalice_in_wonderland.txt898 narrow, to be sure; but I THINK I can kick a little!'
1479 hours, I THINK; or is it twelve? I--'
2429 `It's a mineral, I THINK,' said Alice.
/external/brotli/tests/testdata/
Dalice29.txt901 narrow, to be sure; but I THINK I can kick a little!'
1483 hours, I THINK; or is it twelve? I--'
2435 `It's a mineral, I THINK,' said Alice.
/external/python/google-api-python-client/samples/prediction/
Dlanguage_id.txt78 …Bill's place for a good deal: this fireplace is narrow, to be sure; but I THINK I can kick a littl…