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Searched refs:TOKEN_TRUE (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcShaderLibrary.cpp108 TOKEN_TRUE, enumerator
377 static const Named s_named[] = { { "true", TOKEN_TRUE }, in advanceToken()
631 case TOKEN_TRUE: in getTokenName()
786 elems[scalarNdx].bool32 = (m_curToken == TOKEN_TRUE); in parseValueElement()
787 if (m_curToken != TOKEN_TRUE && m_curToken != TOKEN_FALSE) in parseValueElement()
/external/deqp/framework/opengl/
DgluShaderLibrary.cpp299 TOKEN_TRUE, enumerator
579 { "true", TOKEN_TRUE }, in advanceToken()
820 case TOKEN_TRUE: return "true"; in getTokenName()
970 elems[scalarNdx].bool32 = (m_curToken == TOKEN_TRUE); in parseValueElement()
971 if (m_curToken != TOKEN_TRUE && m_curToken != TOKEN_FALSE) in parseValueElement()