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Searched refs:TRANSPARENCY_NONE (Results 1 – 16 of 16) sorted by relevance

/external/swiftshader/src/Device/
DContext.cpp43 TransparencyAntialiasing transparencyAntialiasing = TRANSPARENCY_NONE;
343 if(transparencyAntialiasing != TRANSPARENCY_NONE) return true; in alphaTestActive()
DContext.hpp98 TRANSPARENCY_NONE, enumerator
DPixelProcessor.hpp122 …turn (alphaCompareMode != VK_COMPARE_OP_ALWAYS) || (transparencyAntialiasing != TRANSPARENCY_NONE); in alphaTestActive()
DPixelProcessor.cpp644 …cyAntialiasing = context->getMultiSampleCount() > 1 ? transparencyAntialiasing : TRANSPARENCY_NONE; in update()
DRenderer.cpp2401 case 0: transparencyAntialiasing = TRANSPARENCY_NONE; break; in updateConfiguration()
2403 default: transparencyAntialiasing = TRANSPARENCY_NONE; break; in updateConfiguration()
/external/swiftshader/src/Renderer/
DContext.cpp44 TransparencyAntialiasing transparencyAntialiasing = TRANSPARENCY_NONE;
522 if(transparencyAntialiasing != TRANSPARENCY_NONE) return true; in alphaTestActive()
DContext.hpp274 TRANSPARENCY_NONE, enumerator
DPixelProcessor.hpp127 return (alphaCompareMode != ALPHA_ALWAYS) || (transparencyAntialiasing != TRANSPARENCY_NONE); in alphaTestActive()
DPixelProcessor.cpp976 …cyAntialiasing = context->getMultiSampleCount() > 1 ? transparencyAntialiasing : TRANSPARENCY_NONE; in update()
DRenderer.cpp2835 case 0: transparencyAntialiasing = TRANSPARENCY_NONE; break; in updateConfiguration()
2837 default: transparencyAntialiasing = TRANSPARENCY_NONE; break; in updateConfiguration()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3640 renderer->setTransparencyAntialiasing(sw::TRANSPARENCY_NONE); in SetRenderState()
3743 renderer->setTransparencyAntialiasing(sw::TRANSPARENCY_NONE); in SetRenderState()
/external/swiftshader/src/Pipeline/
DPixelProgram.cpp587 if(state.transparencyAntialiasing == TRANSPARENCY_NONE) in alphaTest()
/external/swiftshader/src/Shader/
DPixelProgram.cpp588 if(state.transparencyAntialiasing == TRANSPARENCY_NONE) in alphaTest()
DPixelPipeline.cpp275 if(state.transparencyAntialiasing == TRANSPARENCY_NONE) in alphaTest()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1910 device->setTransparencyAntialiasing(sw::TRANSPARENCY_NONE); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2949 device->setTransparencyAntialiasing(sw::TRANSPARENCY_NONE); in applyState()