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Searched refs:Texture2D (Results 1 – 25 of 191) sorted by relevance

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/external/swiftshader/src/OpenGL/libGLES_CM/
DTexture.cpp310 Texture2D::Texture2D(GLuint name) : Texture(name) in Texture2D() function in es1::Texture2D
323 Texture2D::~Texture2D() in ~Texture2D()
346 void Texture2D::addProxyRef(const Renderbuffer *proxy) in addProxyRef()
351 void Texture2D::releaseProxy(const Renderbuffer *proxy) in releaseProxy()
364 void Texture2D::sweep() in sweep()
387 GLenum Texture2D::getTarget() const in getTarget()
392 GLsizei Texture2D::getWidth(GLenum target, GLint level) const in getWidth()
398 GLsizei Texture2D::getHeight(GLenum target, GLint level) const in getHeight()
404 GLint Texture2D::getFormat(GLenum target, GLint level) const in getFormat()
410 int Texture2D::getTopLevel() const in getTopLevel()
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/external/deqp/framework/opengl/
DgluTexture.hpp69 class Texture2D class
72Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const t…
73Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int hei…
74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height);
75 virtual ~Texture2D (void);
79 tcu::Texture2D& getRefTexture (void) { return m_refTexture; } in getRefTexture()
80 const tcu::Texture2D& getRefTexture (void) const { return m_refTexture; } in getRefTexture()
83 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const…
84 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const…
85 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const… in create()
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DgluTexture.cpp105 Texture2D::Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, … in Texture2D() function in glu::Texture2D
117 Texture2D::Texture2D (const RenderContext& context, deUint32 sizedFormat, int width, int height) in Texture2D() function in glu::Texture2D
129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, … in Texture2D() function in glu::Texture2D
155 Texture2D::~Texture2D (void) in ~Texture2D()
161 void Texture2D::upload (void) in upload()
187 void Texture2D::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::Tex… in loadCompressed()
214 Texture2D* Texture2D::create (const RenderContext& context, const ContextInfo& contextInfo, const t… in create()
233Texture2D* texture = new Texture2D(context, isRGBA ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, level.ge… in create()
269 return new Texture2D(context, contextInfo, numLevels, &levels[0]); in create()
275 Texture2D* Texture2D::create (const RenderContext& context, const ContextInfo& contextInfo, const t… in create()
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/external/deqp-deps/glslang/Test/
Dhlsl.texture.struct.frag29 Texture2D <s1_t> g_tTex2s1;
30 Texture2D <s2_t> g_tTex2s2;
31 Texture2D <s3_t> g_tTex2s3;
32 Texture2D <s4_t> g_tTex2s4;
33 Texture2D <s5_t> g_tTex2s5;
35 Texture2D <s1_t> g_tTex2s1a; // same type as g_tTex2s1, to test fn signature matching.
38 s1_t fn1(Texture2D <s1_t> t1) { return t1 . Sample(g_sSamp, float2(0.6, 0.61)); }
39 s2_t fn1(Texture2D <s2_t> t2) { return t2 . Sample(g_sSamp, float2(0.6, 0.61)); }
Dhlsl.tx.overload.frag2 Texture2D<float> tf1;
3 Texture2D<float4> tf4;
8 float Func(Texture2D<float> DummyTex) { return 1.0f; }
9 float4 Func(Texture2D<float4> DummyTex) { return float4(0,0,0,0); }
Dhlsl.texture.subvec4.frag7 Texture2D <float> g_tTex2df1;
8 Texture2D <float2> g_tTex2df2;
9 Texture2D <float3> g_tTex2df3;
10 Texture2D <float4> g_tTex2df4;
Dhlsl.flattenSubset2.frag1 struct Nested { float y; Texture2D texNested; };
3 struct B { Nested n; Texture2D tex; };
5 Texture2D someTex;
Dhlsl.gather.offset.dx10.frag9 Texture2D <float4> g_tTex2df4;
10 Texture2D <int4> g_tTex2di4;
11 Texture2D <uint4> g_tTex2du4;
Dhlsl.gather.basic.dx10.vert10 Texture2D <float4> g_tTex2df4;
11 Texture2D <int4> g_tTex2di4;
12 Texture2D <uint4> g_tTex2du4;
Dhlsl.gather.basic.dx10.frag10 Texture2D <float4> g_tTex2df4;
11 Texture2D <int4> g_tTex2di4;
12 Texture2D <uint4> g_tTex2du4;
Dhlsl.samplebias.basic.dx10.frag9 Texture2D <float4> g_tTex2df4;
10 Texture2D <int4> g_tTex2di4;
11 Texture2D <uint4> g_tTex2du4;
Dhlsl.samplelevel.basic.dx10.vert9 Texture2D <float4> g_tTex2df4;
10 Texture2D <int4> g_tTex2di4;
11 Texture2D <uint4> g_tTex2du4;
Dhlsl.samplebias.offset.dx10.frag9 Texture2D <float4> g_tTex2df4;
10 Texture2D <int4> g_tTex2di4;
11 Texture2D <uint4> g_tTex2du4;
Dhlsl.samplelevel.basic.dx10.frag10 Texture2D <float4> g_tTex2df4;
11 Texture2D <int4> g_tTex2di4;
12 Texture2D <uint4> g_tTex2du4;
Dhlsl.sample.offset.dx10.frag9 Texture2D <float4> g_tTex2df4;
10 Texture2D <int4> g_tTex2di4;
11 Texture2D <uint4> g_tTex2du4;
Dhlsl.samplelevel.offset.dx10.frag9 Texture2D <float4> g_tTex2df4;
10 Texture2D <int4> g_tTex2di4;
11 Texture2D <uint4> g_tTex2du4;
/external/deqp/modules/glshared/
DglsRandomShaderCase.hpp67 void bindTexture (int unit, const glu::Texture2D* tex2D);
70 std::vector<std::pair<int, const glu::Texture2D*> > getBindings2D (void) const;
74 std::map<int, const glu::Texture2D*> m_tex2D;
96 const glu::Texture2D* getTex2D (void);
111 glu::Texture2D* m_tex2D;
DglsShaderRenderCase.hpp42 class Texture2D;
88 TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler);
95 void setTexture (const glu::Texture2D* tex2D);
102 …const glu::Texture2D* get2D (void) const { DE_ASSERT(getType() == TYPE_2D); return m_binding… in get2D()
112 const glu::Texture2D* tex2D;
134 const tcu::Texture2D* tex2D;
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp428 Texture2D::Texture2D(GLuint name) : Texture(name) in Texture2D() function in es2::Texture2D
436 Texture2D::~Texture2D() in ~Texture2D()
452 void Texture2D::addProxyRef(const Renderbuffer *proxy) in addProxyRef()
457 void Texture2D::releaseProxy(const Renderbuffer *proxy) in releaseProxy()
470 void Texture2D::sweep() in sweep()
493 GLenum Texture2D::getTarget() const in getTarget()
498 GLsizei Texture2D::getWidth(GLenum target, GLint level) const in getWidth()
504 GLsizei Texture2D::getHeight(GLenum target, GLint level) const in getHeight()
510 GLint Texture2D::getFormat(GLenum target, GLint level) const in getFormat()
516 int Texture2D::getTopLevel() const in getTopLevel()
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/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.hpp43 class Texture2D;
104 TextureBinding(const glu::Texture2D* tex2D, const tcu::Sampler& sampler);
111 void setTexture(const glu::Texture2D* tex2D);
124 const glu::Texture2D* get2D(void) const in get2D()
149 const glu::Texture2D* tex2D;
171 const tcu::Texture2D* tex2D;
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/
DvktProtectedMemWorkgroupStorageTests.cpp96 de::MovePtr<tcu::Texture2D> createTestTexture2D (void);
99 const tcu::Texture2D& texture2D,
101 void calculateRef (tcu::Texture2D& texture2D);
174 de::MovePtr<tcu::Texture2D> WorkgroupStorageTestInstance::createTestTexture2D (void) in createTestTexture2D()
178 …de::MovePtr<tcu::Texture2D> texture2D (new tcu::Texture2D(texFmt, m_params.imageWidth, m_params.i… in createTestTexture2D()
200 de::MovePtr<tcu::Texture2D> texture2D = createTestTexture2D(); in iterate()
318 void WorkgroupStorageTestInstance::calculateRef (tcu::Texture2D& texture2D) in calculateRef()
335 …ateResult (vk::VkImage image, vk::VkImageLayout imageLayout, const tcu::Texture2D& texture2D, cons… in validateResult()
/external/deqp/modules/egl/
DteglImageFormatTests.cpp121 …virtual bool invoke (ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& refImg) const…
178 bool invoke (ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const;
179 …virtual bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref…
187 …bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) con…
200 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
201 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
202 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
203 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
204 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
205 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
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DteglImageUtil.cpp56 using tcu::Texture2D;
182 MovePtr<ClientBuffer> createBuffer (const glw::Functions& gl, Texture2D* reference) const;
232 MovePtr<ClientBuffer> TextureImageSource::createBuffer (const glw::Functions& gl, Texture2D* ref) c… in createBuffer()
251 *ref = Texture2D(glu::mapGLTransferFormat(m_format, m_type), IMAGE_WIDTH, IMAGE_HEIGHT); in createBuffer()
335 MovePtr<ClientBuffer> createBuffer (const glw::Functions& gl, Texture2D* reference) const;
345 void initializeStencilRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) in initializeStencilRbo()
393 void initializeDepthRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) in initializeDepthRbo()
428 void initializeColorRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) in initializeColorRbo()
468 MovePtr<ClientBuffer> RenderbufferImageSource::createBuffer (const glw::Functions& gl, Texture2D* r… in createBuffer()
483 *ref = tcu::Texture2D(texFormat, 64, 64); in createBuffer()
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateVPTests.cpp66 virtual tcu::Texture2D buildReferenceFrame (void) in buildReferenceFrame()
69 return tcu::Texture2D(tcu::TextureFormat(), 0, 0); in buildReferenceFrame()
103 tcu::Texture2D referenceFrame = buildReferenceFrame(); in iterate()
141 virtual tcu::Texture2D buildReferenceFrame (void) in buildReferenceFrame()
143 …tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(… in buildReferenceFrame()
188 virtual tcu::Texture2D buildReferenceFrame (void) in buildReferenceFrame()
190 …tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(… in buildReferenceFrame()
322 …tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(… in iterate()
/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureFilterMinmaxTests.cpp64 m_supportedTextureTypes.push_back(new Texture2D()); in TextureFilterMinmaxUtils()
293 TextureFilterMinmaxUtils::Texture2D::Texture2D() : SupportedTextureType(GL_TEXTURE_2D, "vec2", "sam… in Texture2D() function in gl4cts::TextureFilterMinmaxUtils::Texture2D
297 glw::GLuint TextureFilterMinmaxUtils::Texture2D::getTextureGL() in getTextureGL()
302 std::vector<float> TextureFilterMinmaxUtils::Texture2D::getTexCoords() in getTexCoords()
308 void TextureFilterMinmaxUtils::Texture2D::generate(const glu::RenderContext& context, tcu::IVec3 si… in generate()
313 …m_texture = de::MovePtr<glu::Texture2D>(new glu::Texture2D(context, format, type, size.x(), size.y… in generate()
571 de::MovePtr<glu::Texture2D> texture = de::MovePtr<glu::Texture2D>(new glu::Texture2D( in testReductionModeQueriesDefaultValues()
610 de::MovePtr<glu::Texture2D> texture = de::MovePtr<glu::Texture2D>(new glu::Texture2D( in testReductionModeQueries()

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