/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Texture.cpp | 310 Texture2D::Texture2D(GLuint name) : Texture(name) in Texture2D() function in es1::Texture2D 323 Texture2D::~Texture2D() in ~Texture2D() 346 void Texture2D::addProxyRef(const Renderbuffer *proxy) in addProxyRef() 351 void Texture2D::releaseProxy(const Renderbuffer *proxy) in releaseProxy() 364 void Texture2D::sweep() in sweep() 387 GLenum Texture2D::getTarget() const in getTarget() 392 GLsizei Texture2D::getWidth(GLenum target, GLint level) const in getWidth() 398 GLsizei Texture2D::getHeight(GLenum target, GLint level) const in getHeight() 404 GLint Texture2D::getFormat(GLenum target, GLint level) const in getFormat() 410 int Texture2D::getTopLevel() const in getTopLevel() [all …]
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/external/deqp/framework/opengl/ |
D | gluTexture.hpp | 69 class Texture2D class 72 …Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const t… 73 …Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int hei… 74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height); 75 virtual ~Texture2D (void); 79 tcu::Texture2D& getRefTexture (void) { return m_refTexture; } in getRefTexture() 80 const tcu::Texture2D& getRefTexture (void) const { return m_refTexture; } in getRefTexture() 83 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const… 84 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const… 85 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const… in create() [all …]
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D | gluTexture.cpp | 105 Texture2D::Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, … in Texture2D() function in glu::Texture2D 117 Texture2D::Texture2D (const RenderContext& context, deUint32 sizedFormat, int width, int height) in Texture2D() function in glu::Texture2D 129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, … in Texture2D() function in glu::Texture2D 155 Texture2D::~Texture2D (void) in ~Texture2D() 161 void Texture2D::upload (void) in upload() 187 void Texture2D::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::Tex… in loadCompressed() 214 Texture2D* Texture2D::create (const RenderContext& context, const ContextInfo& contextInfo, const t… in create() 233 …Texture2D* texture = new Texture2D(context, isRGBA ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, level.ge… in create() 269 return new Texture2D(context, contextInfo, numLevels, &levels[0]); in create() 275 Texture2D* Texture2D::create (const RenderContext& context, const ContextInfo& contextInfo, const t… in create() [all …]
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/external/deqp-deps/glslang/Test/ |
D | hlsl.texture.struct.frag | 29 Texture2D <s1_t> g_tTex2s1; 30 Texture2D <s2_t> g_tTex2s2; 31 Texture2D <s3_t> g_tTex2s3; 32 Texture2D <s4_t> g_tTex2s4; 33 Texture2D <s5_t> g_tTex2s5; 35 Texture2D <s1_t> g_tTex2s1a; // same type as g_tTex2s1, to test fn signature matching. 38 s1_t fn1(Texture2D <s1_t> t1) { return t1 . Sample(g_sSamp, float2(0.6, 0.61)); } 39 s2_t fn1(Texture2D <s2_t> t2) { return t2 . Sample(g_sSamp, float2(0.6, 0.61)); }
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D | hlsl.tx.overload.frag | 2 Texture2D<float> tf1; 3 Texture2D<float4> tf4; 8 float Func(Texture2D<float> DummyTex) { return 1.0f; } 9 float4 Func(Texture2D<float4> DummyTex) { return float4(0,0,0,0); }
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D | hlsl.texture.subvec4.frag | 7 Texture2D <float> g_tTex2df1; 8 Texture2D <float2> g_tTex2df2; 9 Texture2D <float3> g_tTex2df3; 10 Texture2D <float4> g_tTex2df4;
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D | hlsl.flattenSubset2.frag | 1 struct Nested { float y; Texture2D texNested; }; 3 struct B { Nested n; Texture2D tex; }; 5 Texture2D someTex;
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D | hlsl.gather.offset.dx10.frag | 9 Texture2D <float4> g_tTex2df4; 10 Texture2D <int4> g_tTex2di4; 11 Texture2D <uint4> g_tTex2du4;
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D | hlsl.gather.basic.dx10.vert | 10 Texture2D <float4> g_tTex2df4; 11 Texture2D <int4> g_tTex2di4; 12 Texture2D <uint4> g_tTex2du4;
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D | hlsl.gather.basic.dx10.frag | 10 Texture2D <float4> g_tTex2df4; 11 Texture2D <int4> g_tTex2di4; 12 Texture2D <uint4> g_tTex2du4;
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D | hlsl.samplebias.basic.dx10.frag | 9 Texture2D <float4> g_tTex2df4; 10 Texture2D <int4> g_tTex2di4; 11 Texture2D <uint4> g_tTex2du4;
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D | hlsl.samplelevel.basic.dx10.vert | 9 Texture2D <float4> g_tTex2df4; 10 Texture2D <int4> g_tTex2di4; 11 Texture2D <uint4> g_tTex2du4;
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D | hlsl.samplebias.offset.dx10.frag | 9 Texture2D <float4> g_tTex2df4; 10 Texture2D <int4> g_tTex2di4; 11 Texture2D <uint4> g_tTex2du4;
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D | hlsl.samplelevel.basic.dx10.frag | 10 Texture2D <float4> g_tTex2df4; 11 Texture2D <int4> g_tTex2di4; 12 Texture2D <uint4> g_tTex2du4;
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D | hlsl.sample.offset.dx10.frag | 9 Texture2D <float4> g_tTex2df4; 10 Texture2D <int4> g_tTex2di4; 11 Texture2D <uint4> g_tTex2du4;
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D | hlsl.samplelevel.offset.dx10.frag | 9 Texture2D <float4> g_tTex2df4; 10 Texture2D <int4> g_tTex2di4; 11 Texture2D <uint4> g_tTex2du4;
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.hpp | 67 void bindTexture (int unit, const glu::Texture2D* tex2D); 70 std::vector<std::pair<int, const glu::Texture2D*> > getBindings2D (void) const; 74 std::map<int, const glu::Texture2D*> m_tex2D; 96 const glu::Texture2D* getTex2D (void); 111 glu::Texture2D* m_tex2D;
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D | glsShaderRenderCase.hpp | 42 class Texture2D; 88 TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler); 95 void setTexture (const glu::Texture2D* tex2D); 102 …const glu::Texture2D* get2D (void) const { DE_ASSERT(getType() == TYPE_2D); return m_binding… in get2D() 112 const glu::Texture2D* tex2D; 134 const tcu::Texture2D* tex2D;
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.cpp | 428 Texture2D::Texture2D(GLuint name) : Texture(name) in Texture2D() function in es2::Texture2D 436 Texture2D::~Texture2D() in ~Texture2D() 452 void Texture2D::addProxyRef(const Renderbuffer *proxy) in addProxyRef() 457 void Texture2D::releaseProxy(const Renderbuffer *proxy) in releaseProxy() 470 void Texture2D::sweep() in sweep() 493 GLenum Texture2D::getTarget() const in getTarget() 498 GLsizei Texture2D::getWidth(GLenum target, GLint level) const in getWidth() 504 GLsizei Texture2D::getHeight(GLenum target, GLint level) const in getHeight() 510 GLint Texture2D::getFormat(GLenum target, GLint level) const in getFormat() 516 int Texture2D::getTopLevel() const in getTopLevel() [all …]
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.hpp | 43 class Texture2D; 104 TextureBinding(const glu::Texture2D* tex2D, const tcu::Sampler& sampler); 111 void setTexture(const glu::Texture2D* tex2D); 124 const glu::Texture2D* get2D(void) const in get2D() 149 const glu::Texture2D* tex2D; 171 const tcu::Texture2D* tex2D;
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/external/deqp/external/vulkancts/modules/vulkan/protected_memory/ |
D | vktProtectedMemWorkgroupStorageTests.cpp | 96 de::MovePtr<tcu::Texture2D> createTestTexture2D (void); 99 const tcu::Texture2D& texture2D, 101 void calculateRef (tcu::Texture2D& texture2D); 174 de::MovePtr<tcu::Texture2D> WorkgroupStorageTestInstance::createTestTexture2D (void) in createTestTexture2D() 178 …de::MovePtr<tcu::Texture2D> texture2D (new tcu::Texture2D(texFmt, m_params.imageWidth, m_params.i… in createTestTexture2D() 200 de::MovePtr<tcu::Texture2D> texture2D = createTestTexture2D(); in iterate() 318 void WorkgroupStorageTestInstance::calculateRef (tcu::Texture2D& texture2D) in calculateRef() 335 …ateResult (vk::VkImage image, vk::VkImageLayout imageLayout, const tcu::Texture2D& texture2D, cons… in validateResult()
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/external/deqp/modules/egl/ |
D | teglImageFormatTests.cpp | 121 …virtual bool invoke (ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& refImg) const… 178 bool invoke (ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; 179 …virtual bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref… 187 …bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) con… 200 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; }; 201 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; }; 202 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; }; 203 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; }; 204 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; }; 205 …: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; }; [all …]
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D | teglImageUtil.cpp | 56 using tcu::Texture2D; 182 MovePtr<ClientBuffer> createBuffer (const glw::Functions& gl, Texture2D* reference) const; 232 MovePtr<ClientBuffer> TextureImageSource::createBuffer (const glw::Functions& gl, Texture2D* ref) c… in createBuffer() 251 *ref = Texture2D(glu::mapGLTransferFormat(m_format, m_type), IMAGE_WIDTH, IMAGE_HEIGHT); in createBuffer() 335 MovePtr<ClientBuffer> createBuffer (const glw::Functions& gl, Texture2D* reference) const; 345 void initializeStencilRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) in initializeStencilRbo() 393 void initializeDepthRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) in initializeDepthRbo() 428 void initializeColorRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) in initializeColorRbo() 468 MovePtr<ClientBuffer> RenderbufferImageSource::createBuffer (const glw::Functions& gl, Texture2D* r… in createBuffer() 483 *ref = tcu::Texture2D(texFormat, 64, 64); in createBuffer() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateVPTests.cpp | 66 virtual tcu::Texture2D buildReferenceFrame (void) in buildReferenceFrame() 69 return tcu::Texture2D(tcu::TextureFormat(), 0, 0); in buildReferenceFrame() 103 tcu::Texture2D referenceFrame = buildReferenceFrame(); in iterate() 141 virtual tcu::Texture2D buildReferenceFrame (void) in buildReferenceFrame() 143 …tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(… in buildReferenceFrame() 188 virtual tcu::Texture2D buildReferenceFrame (void) in buildReferenceFrame() 190 …tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(… in buildReferenceFrame() 322 …tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(… in iterate()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureFilterMinmaxTests.cpp | 64 m_supportedTextureTypes.push_back(new Texture2D()); in TextureFilterMinmaxUtils() 293 TextureFilterMinmaxUtils::Texture2D::Texture2D() : SupportedTextureType(GL_TEXTURE_2D, "vec2", "sam… in Texture2D() function in gl4cts::TextureFilterMinmaxUtils::Texture2D 297 glw::GLuint TextureFilterMinmaxUtils::Texture2D::getTextureGL() in getTextureGL() 302 std::vector<float> TextureFilterMinmaxUtils::Texture2D::getTexCoords() in getTexCoords() 308 void TextureFilterMinmaxUtils::Texture2D::generate(const glu::RenderContext& context, tcu::IVec3 si… in generate() 313 …m_texture = de::MovePtr<glu::Texture2D>(new glu::Texture2D(context, format, type, size.x(), size.y… in generate() 571 de::MovePtr<glu::Texture2D> texture = de::MovePtr<glu::Texture2D>(new glu::Texture2D( in testReductionModeQueriesDefaultValues() 610 de::MovePtr<glu::Texture2D> texture = de::MovePtr<glu::Texture2D>(new glu::Texture2D( in testReductionModeQueries()
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