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Searched refs:TextureBindingSp (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.hpp172 typedef de::SharedPtr<TextureBinding> TextureBindingSp; typedef
255 std::vector<TextureBindingSp> m_textureBindings;
DvktTextureTestUtil.cpp843 …m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, texture, TextureBinding… in add2DTexture()
848 …m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, texture, TextureBinding… in addCubeTexture()
853 …m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, texture, TextureBinding… in add2DArrayTexture()
858 …m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, texture, TextureBinding… in add3DTexture()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp1118 virtual TextureBindingSp createTexture (void) = 0;
1164 TextureBindingSp textureBinding; in init()
1672 virtual TextureBindingSp createTexture (void);
1706 TextureBindingSp TextureGather2DInstance::createTexture (void) in createTexture()
1732 return TextureBindingSp(new TextureBinding(texture.release(), sampler)); in createTexture()
1878 virtual TextureBindingSp createTexture (void);
1912 TextureBindingSp TextureGather2DArrayInstance::createTexture (void) in createTexture()
1944 return TextureBindingSp(new TextureBinding(texture.release(), sampler)); in createTexture()
2090 virtual TextureBindingSp createTexture (void);
2127 TextureBindingSp TextureGatherCubeInstance::createTexture (void) in createTexture()
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DvktShaderRender.hpp163 typedef de::SharedPtr<TextureBinding> TextureBindingSp; typedef
534 std::vector<TextureBindingSp> m_textures;
DvktShaderRenderTextureFunctionTests.cpp893 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture2D.release(), m_textureSpec.sample… in initTexture()
952 …m_textures.push_back(TextureBindingSp(new TextureBinding(textureCube.release(), m_textureSpec.samp… in initTexture()
989 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture2DArray.release(), m_textureSpec.s… in initTexture()
1022 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture3D.release(), m_textureSpec.sample… in initTexture()
1052 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture1D.release(), m_textureSpec.sample… in initTexture()
1088 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture1DArray.release(), m_textureSpec.s… in initTexture()
1156 …m_textures.push_back(TextureBindingSp(new TextureBinding(textureCubeArray.release(), m_textureSpec… in initTexture()
1618 static TextureBindingSp createEmptyTexture (deUint32 format, in createEmptyTexture()
1627 TextureBindingSp textureBinding; in createEmptyTexture()
1639 textureBinding = TextureBindingSp(new TextureBinding(texture.release(), sampler)); in createEmptyTexture()
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DvktShaderRender.cpp148 const std::vector<TextureBindingSp>& textures);
156 const std::vector<TextureBindingSp>& getTextures (void) const { return m_textures; } in getTextures()
179 const std::vector<TextureBindingSp>& m_textures;
195 const std::vector<TextureBindingSp>& textures) in QuadGrid()
386 const std::vector<TextureBindingSp>& bindings = m_quadGrid.getTextures(); in ShaderEvalContext()