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Searched refs:UNIFORM_STRUCT_CASE (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderStructTests.cpp1335 …#define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, FLAGS, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BOD… in init() macro
1345 UNIFORM_STRUCT_CASE(basic, "Basic struct usage", 0, in init()
1371 UNIFORM_STRUCT_CASE(nested, "Nested struct", 0, in init()
1403 UNIFORM_STRUCT_CASE(array_member, "Struct with array member", 0, in init()
1434UNIFORM_STRUCT_CASE(array_member_dynamic_index, "Struct with array member, dynamic indexing", FLAG… in init()
1467 UNIFORM_STRUCT_CASE(struct_array, "Struct array", 0, in init()
1497UNIFORM_STRUCT_CASE(struct_array_dynamic_index, "Struct array with dynamic indexing", FLAG_REQUIRE… in init()
1527 UNIFORM_STRUCT_CASE(nested_struct_array, "Nested struct array", 0, in init()
1587UNIFORM_STRUCT_CASE(nested_struct_array_dynamic_index, "Nested struct array with dynamic indexing"… in init()
1651 UNIFORM_STRUCT_CASE(loop_struct_array, "Struct array usage in loop", 0, in init()
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/external/deqp/external/openglcts/modules/common/
DglcShaderStructTests.cpp1033 #define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, TEXTURES, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_B… in init() macro
1051 UNIFORM_STRUCT_CASE(basic, "Basic struct usage", false, in init()
1074 UNIFORM_STRUCT_CASE(nested, "Nested struct", false, in init()
1103 UNIFORM_STRUCT_CASE(array_member, "Struct with array member", false, in init()
1131UNIFORM_STRUCT_CASE(array_member_dynamic_index, "Struct with array member, dynamic indexing", fals… in init()
1161 UNIFORM_STRUCT_CASE(struct_array, "Struct array", false, in init()
1188 UNIFORM_STRUCT_CASE( in init()
1217 UNIFORM_STRUCT_CASE( in init()
1276UNIFORM_STRUCT_CASE(nested_struct_array_dynamic_index, "Nested struct array with dynamic indexing"… in init()
1342 UNIFORM_STRUCT_CASE(loop_struct_array, "Struct array usage in loop", false, in init()
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/external/deqp/modules/gles3/functional/
Des3fShaderStructTests.cpp1339 …#define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, TEXTURES, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_… in init() macro
1349 UNIFORM_STRUCT_CASE(basic, "Basic struct usage", false, in init()
1375 UNIFORM_STRUCT_CASE(nested, "Nested struct", false, in init()
1407 UNIFORM_STRUCT_CASE(array_member, "Struct with array member", false, in init()
1438UNIFORM_STRUCT_CASE(array_member_dynamic_index, "Struct with array member, dynamic indexing", fals… in init()
1471 UNIFORM_STRUCT_CASE(struct_array, "Struct array", false, in init()
1501 UNIFORM_STRUCT_CASE(struct_array_dynamic_index, "Struct array with dynamic indexing", false, in init()
1531 UNIFORM_STRUCT_CASE(nested_struct_array, "Nested struct array", false, in init()
1591UNIFORM_STRUCT_CASE(nested_struct_array_dynamic_index, "Nested struct array with dynamic indexing"… in init()
1655 UNIFORM_STRUCT_CASE(loop_struct_array, "Struct array usage in loop", false, in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderStructTests.cpp1246 …#define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) … in init() macro
1256 UNIFORM_STRUCT_CASE(basic, "Basic struct usage", in init()
1293 UNIFORM_STRUCT_CASE(nested, "Nested struct", in init()
1344 UNIFORM_STRUCT_CASE(array_member, "Struct with array member", in init()
1387 UNIFORM_STRUCT_CASE(array_member_dynamic_index, "Struct with array member, dynamic indexing", in init()
1434 UNIFORM_STRUCT_CASE(struct_array, "Struct array", in init()
1476 UNIFORM_STRUCT_CASE(struct_array_dynamic_index, "Struct array with dynamic indexing", in init()
1518 UNIFORM_STRUCT_CASE(nested_struct_array, "Nested struct array", in init()
1588 UNIFORM_STRUCT_CASE(nested_struct_array_dynamic_index, "Nested struct array with dynamic indexing", in init()
1663 UNIFORM_STRUCT_CASE(loop_struct_array, "Struct array usage in loop", in init()
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