/external/mesa3d/src/compiler/glsl/ |
D | link_uniform_blocks.cpp | 276 blocks[i].Uniforms = &variables[(*parcel).index]; in process_block_array_leaf() 306 (unsigned)(ptrdiff_t)(&variables[parcel->index] - blocks[i].Uniforms); in process_block_array_leaf() 509 if (strcmp(a->Uniforms[i].Name, b->Uniforms[i].Name) != 0) in link_uniform_blocks_are_compatible() 512 if (a->Uniforms[i].Type != b->Uniforms[i].Type) in link_uniform_blocks_are_compatible() 515 if (a->Uniforms[i].RowMajor != b->Uniforms[i].RowMajor) in link_uniform_blocks_are_compatible() 549 linked_block->Uniforms = ralloc_array(*linked_blocks, in link_cross_validate_uniform_block() 553 memcpy(linked_block->Uniforms, in link_cross_validate_uniform_block() 554 new_block->Uniforms, in link_cross_validate_uniform_block() 555 sizeof(*linked_block->Uniforms) * linked_block->NumUniforms); in link_cross_validate_uniform_block() 561 &linked_block->Uniforms[i]; in link_cross_validate_uniform_block()
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D | link_atomics.cpp | 230 mab.Uniforms = rzalloc_array(prog->data->AtomicBuffers, GLuint, in link_assign_atomic_counter_resources() 240 mab.Uniforms[j] = ab.uniforms[j].uniform_loc; in link_assign_atomic_counter_resources() 284 prog->data->UniformStorage[atomic_buffer->Uniforms[u]].opaque[j].index = in link_assign_atomic_counter_resources() 286 prog->data->UniformStorage[atomic_buffer->Uniforms[u]].opaque[j].active = in link_assign_atomic_counter_resources()
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D | serialize.cpp | 114 blob_write_string(metadata, b->Uniforms[j].Name); in write_buffer_block() 115 blob_write_string(metadata, b->Uniforms[j].IndexName); in write_buffer_block() 116 encode_type_to_blob(metadata, b->Uniforms[j].Type); in write_buffer_block() 117 blob_write_uint32(metadata, b->Uniforms[j].Offset); in write_buffer_block() 169 b->Uniforms = in read_buffer_block() 173 b->Uniforms[j].Name = ralloc_strdup(prog->data, in read_buffer_block() 177 if (strcmp(b->Uniforms[j].Name, index_name) == 0) { in read_buffer_block() 178 b->Uniforms[j].IndexName = b->Uniforms[j].Name; in read_buffer_block() 180 b->Uniforms[j].IndexName = ralloc_strdup(prog->data, index_name); in read_buffer_block() 183 b->Uniforms[j].Type = decode_type_from_blob(metadata); in read_buffer_block() [all …]
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D | link_uniforms.cpp | 555 &block->Uniforms[var->data.location]; in set_and_process() 1109 const char *begin = blks[i]->Uniforms[j].Name; in link_update_uniform_buffer_variables() 1120 found = strcmp(var->name, blks[i]->Uniforms[j].Name) == 0; in link_update_uniform_buffer_variables()
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/external/swiftshader/src/Renderer/ |
D | TextureStage.hpp | 122 struct Uniforms struct in sw::TextureStage 161 Uniforms uniforms; // FIXME: Private
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/external/deqp-deps/glslang/Test/baseResults/ |
D | spv.int64.frag.out | 24 Name 28 "Uniforms" 25 MemberName 28(Uniforms) 0 "index" 74 MemberDecorate 28(Uniforms) 0 Offset 0 75 Decorate 28(Uniforms) Block 104 28(Uniforms): TypeStruct 21(int) 105 29: TypePointer Uniform 28(Uniforms)
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D | spv.vulkan110.int16.frag.out | 32 Name 24 "Uniforms" 33 MemberName 24(Uniforms) 0 "index" 80 MemberDecorate 24(Uniforms) 0 Offset 0 81 Decorate 24(Uniforms) Block 108 24(Uniforms): TypeStruct 17(int) 109 25: TypePointer Uniform 24(Uniforms)
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D | spv.int16.frag.out | 33 Name 24 "Uniforms" 34 MemberName 24(Uniforms) 0 "index" 81 MemberDecorate 24(Uniforms) 0 Offset 0 82 Decorate 24(Uniforms) Block 109 24(Uniforms): TypeStruct 17(int) 110 25: TypePointer Uniform 24(Uniforms)
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D | spv.int8.frag.out | 33 Name 24 "Uniforms" 34 MemberName 24(Uniforms) 0 "index" 81 MemberDecorate 24(Uniforms) 0 Offset 0 82 Decorate 24(Uniforms) Block 109 24(Uniforms): TypeStruct 17(int) 110 25: TypePointer Uniform 24(Uniforms)
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D | spv.int32.frag.out | 32 Name 27 "Uniforms" 33 MemberName 27(Uniforms) 0 "index" 83 MemberDecorate 27(Uniforms) 0 Offset 0 84 Decorate 27(Uniforms) Block 117 27(Uniforms): TypeStruct 14(int) 118 28: TypePointer Uniform 27(Uniforms)
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D | spv.int16.amd.frag.out | 29 Name 25 "Uniforms" 30 MemberName 25(Uniforms) 0 "i" 97 MemberDecorate 25(Uniforms) 0 Offset 0 98 Decorate 25(Uniforms) Block 129 25(Uniforms): TypeStruct 18(int) 130 26: TypePointer Uniform 25(Uniforms)
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D | spv.explicittypes.frag.out | 33 Name 26 "Uniforms" 34 MemberName 26(Uniforms) 0 "index" 117 MemberDecorate 26(Uniforms) 0 Offset 0 118 Decorate 26(Uniforms) Block 151 26(Uniforms): TypeStruct 19(int) 152 27: TypePointer Uniform 26(Uniforms)
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/external/mesa3d/src/mesa/main/ |
D | shader_query.cpp | 1011 const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName; in get_buffer_property() 1023 const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName; in get_buffer_property() 1047 const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName; in get_buffer_property() 1059 const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName; in get_buffer_property() 1089 unsigned idx = RESOURCE_ATC(res)->Uniforms[i]; in get_buffer_property()
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D | program_resource.c | 166 const char *iname = block->Uniforms[j].IndexName; in _mesa_GetProgramInterfaceiv()
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/external/deqp/framework/referencerenderer/ |
D | design.txt | 20 Uniforms:
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/external/clang/lib/Parse/ |
D | ParseOpenMP.cpp | 422 SmallVectorImpl<Expr *> &Uniforms, SmallVectorImpl<Expr *> &Aligneds, in parseDeclareSimdClauses() argument 461 auto *Vars = &Uniforms; in parseDeclareSimdClauses() 505 SmallVector<Expr *, 4> Uniforms; in ParseOMPDeclareSimdClauses() local 512 parseDeclareSimdClauses(*this, BS, Simdlen, Uniforms, Aligneds, in ParseOMPDeclareSimdClauses() 525 Ptr, BS, Simdlen.get(), Uniforms, Aligneds, Alignments, Linears, in ParseOMPDeclareSimdClauses()
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.program_uniform.txt | 30 + Uniforms used in vertex shader, fragment shader, or both
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/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTPFXParser.h | 251 CPVRTArray<SPVRTPFXParserSemantic> Uniforms; member
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D | PVRTPFXParser.cpp | 357 Uniforms(DEFAULT_EFFECT_NUM_UNIFORM), in SPVRTPFXParserEffect() 2532 unsigned int uiUniformIdx = effect.Uniforms.Append(); in ParseEffect() 2533 if(!ParseSemantic(effect.Uniforms[uiUniformIdx], i, pReturnError)) in ParseEffect() 2600 for(unsigned int uiUniform = 0; uiUniform < effect.Uniforms.GetSize(); ++uiUniform) in ParseEffect() 2602 const SPVRTPFXParserSemantic& Sem = effect.Uniforms[uiUniform]; in ParseEffect()
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/external/deqp-deps/glslang/Test/ |
D | spv.int8.frag | 12 layout(binding = 0) uniform Uniforms
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D | spv.int64.frag | 6 layout(binding = 0) uniform Uniforms
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D | spv.int16.frag | 12 layout(binding = 0) uniform Uniforms
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D | spv.vulkan110.int16.frag | 12 layout(binding = 0) uniform Uniforms
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D | spv.int32.frag | 12 layout(binding = 0) uniform Uniforms
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureGatherTests.cpp | 285 virtual std::string Uniforms() in Uniforms() function in glcts::__anonbe04b8f80111::GatherGLSLCompile 315 return "#version 310 es \n" + Uniforms() + in VertexShader() 326 Uniforms() + " void main() { \n" + Sampling() + in FragmentShader()
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