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Searched refs:VR_MAX_TEXTURE_2D_LEVELS (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_resource.h33 #define VR_MAX_TEXTURE_2D_LEVELS 15 macro
65 unsigned long level_offset[VR_MAX_TEXTURE_2D_LEVELS];
66 unsigned stride[VR_MAX_TEXTURE_2D_LEVELS];
/external/virglrenderer/src/
Dvrend_renderer.h50 #define VR_MAX_TEXTURE_2D_LEVELS 15 macro
70 uint64_t mipmap_offsets[VR_MAX_TEXTURE_2D_LEVELS];
Dvrend_renderer.c6146 if (info->level < VR_MAX_TEXTURE_2D_LEVELS) { in vrend_renderer_transfer_write_iov()
6877 if (src_level < VR_MAX_TEXTURE_2D_LEVELS) { in vrend_resource_copy_fallback()