Searched refs:VkTextureObj (Results 1 – 3 of 3) sorted by relevance
325 class VkTextureObj : public VkImageObj {327 VkTextureObj(VkDeviceObj *device, uint32_t *colors = NULL);384 int AppendSamplerTexture(VkSamplerObj *sampler, VkTextureObj *texture);
723 int VkDescriptorSetObj::AppendSamplerTexture(VkSamplerObj *sampler, VkTextureObj *texture) { in AppendSamplerTexture()1232 VkTextureObj::VkTextureObj(VkDeviceObj *device, uint32_t *colors) : VkImageObj(device) { in VkTextureObj() function in VkTextureObj
2427 VkTextureObj texture(m_device, nullptr); in TEST_F()22890 VkTextureObj texture(m_device, nullptr); in TEST_F()22950 VkTextureObj texture(m_device, nullptr); // THIS LINE CAUSES CRASH ON MALI in TEST_F()23009 …VkTextureObj texture(m_device, nullptr); // UNORM texture by default, incompatible with isampler2D in TEST_F()