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Searched refs:WasThere (Results 1 – 2 of 2) sorted by relevance

/external/llvm/unittests/ADT/
DFoldingSet.cpp85 bool WasThere = Trivial.RemoveNode(&T); in TEST() local
86 EXPECT_TRUE(WasThere); in TEST()
94 bool WasThere = Trivial.RemoveNode(&T); in TEST() local
95 EXPECT_FALSE(WasThere); in TEST()
/external/swiftshader/third_party/llvm-7.0/llvm/unittests/ADT/
DFoldingSet.cpp106 bool WasThere = Trivial.RemoveNode(&T); in TEST() local
107 EXPECT_TRUE(WasThere); in TEST()
115 bool WasThere = Trivial.RemoveNode(&T); in TEST() local
116 EXPECT_FALSE(WasThere); in TEST()