Searched refs:_TNL_ATTRIB_NORMAL (Results 1 – 7 of 7) sorted by relevance
58 const GLuint nstride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; in TAG()59 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()244 const GLuint nstride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; in TAG()245 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()420 const GLuint nstride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; in TAG()421 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()433 const GLuint nr = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->count; in TAG()526 const GLuint nstride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; in TAG()527 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()536 const GLuint nr = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->count; in TAG()
68 VB->AttribPtr[_TNL_ATTRIB_NORMAL], /* input normals */ in run_normal_stage()72 if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]->count > 1) { in run_normal_stage()79 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal; in run_normal_stage()
80 _TNL_ATTRIB_NORMAL, enumerator152 #define _TNL_FIRST_PROG _TNL_ATTRIB_NORMAL
259 VB->AttribPtr[_TNL_ATTRIB_NORMAL], in texgen_reflection_map_nv()278 GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; in texgen_normal_map_nv()314 VB->AttribPtr[_TNL_ATTRIB_NORMAL], in texgen_sphere_map()343 const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; in texgen()
115 if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]) { in TAG()116 norm_stride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; in TAG()117 norm = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()
182 (char *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data, in radeonEmitArrays()184 VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride, in radeonEmitArrays()
143 OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_NORMAL] ); in main()