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Searched refs:_mesa_ActiveTexture (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexstate.h83 _mesa_ActiveTexture( GLenum target );
Dattrib.c722 _mesa_ActiveTexture(GL_TEXTURE0 + i); in pop_enable_group()
738 _mesa_ActiveTexture(GL_TEXTURE0 + i); in pop_enable_group()
746 _mesa_ActiveTexture(GL_TEXTURE0 + curTexUnitSave); in pop_enable_group()
764 _mesa_ActiveTexture(GL_TEXTURE0_ARB + u); in pop_texture_group()
903 _mesa_ActiveTexture(GL_TEXTURE0_ARB + texstate->Texture.CurrentUnit); in pop_texture_group()
Dtexstate.c339 _mesa_ActiveTexture(GLenum texture) in _mesa_ActiveTexture() function
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c644 _mesa_ActiveTexture(GL_TEXTURE0 + u); in _mesa_meta_begin()
667 _mesa_ActiveTexture(GL_TEXTURE0); in _mesa_meta_begin()
681 _mesa_ActiveTexture(GL_TEXTURE0); in _mesa_meta_begin()
684 _mesa_ActiveTexture(GL_TEXTURE0 + activeTexture); in _mesa_meta_begin()
1079 _mesa_ActiveTexture(GL_TEXTURE0 + save->ActiveUnit); in _mesa_meta_end()
1084 _mesa_ActiveTexture(GL_TEXTURE0); in _mesa_meta_end()
1087 _mesa_ActiveTexture(GL_TEXTURE0 + activeTexture); in _mesa_meta_end()
/external/mesa3d/prebuilt-intermediates/main/
Dapi_exec.c195 SET_ActiveTexture(exec, _mesa_ActiveTexture); in _mesa_initialize_exec_table()