Searched refs:_mesa_glthread_finish (Results 1 – 6 of 6) sorted by relevance
76 _mesa_glthread_finish(ctx); in _mesa_marshal_MapGrid1d()114 _mesa_glthread_finish(ctx); in _mesa_marshal_MapGrid1f()164 _mesa_glthread_finish(ctx); in _mesa_marshal_ProgramUniform3i64vARB()175 _mesa_glthread_finish(ctx); in _mesa_marshal_GetProgramResourceLocationIndex()210 _mesa_glthread_finish(ctx); in _mesa_marshal_TexCoordP1ui()221 _mesa_glthread_finish(ctx); in _mesa_marshal_PolygonStipple()256 _mesa_glthread_finish(ctx); in _mesa_marshal_MultiTexCoord1dv()267 _mesa_glthread_finish(ctx); in _mesa_marshal_IsEnabled()302 _mesa_glthread_finish(ctx); in _mesa_marshal_AttachShader()343 _mesa_glthread_finish(ctx); in _mesa_marshal_VertexAttrib3fARB()[all …]
91 _mesa_glthread_finish(ctx); in _mesa_marshal_Enable()101 _mesa_glthread_finish(ctx); in _mesa_marshal_Enable()190 _mesa_glthread_finish(ctx); in _mesa_marshal_ShaderSource()286 _mesa_glthread_finish(ctx); in _mesa_marshal_BindBuffer()329 _mesa_glthread_finish(ctx); in _mesa_marshal_BufferData()350 _mesa_glthread_finish(ctx); in _mesa_marshal_BufferData()388 _mesa_glthread_finish(ctx); in _mesa_marshal_BufferSubData()405 _mesa_glthread_finish(ctx); in _mesa_marshal_BufferSubData()449 _mesa_glthread_finish(ctx); in _mesa_marshal_NamedBufferData()468 _mesa_glthread_finish(ctx); in _mesa_marshal_NamedBufferData()[all …]
115 _mesa_glthread_finish(ctx); in _mesa_glthread_destroy()179 _mesa_glthread_finish(struct gl_context *ctx) in _mesa_glthread_finish() function
105 void _mesa_glthread_finish(struct gl_context *ctx);
150 _mesa_glthread_finish(ctx); in _mesa_post_marshal_hook()
809 _mesa_glthread_finish(st->ctx); in st_thread_finish()