Searched refs:_vs (Results 1 – 3 of 3) sorted by relevance
63 llvmpipe_bind_vs_state(struct pipe_context *pipe, void *_vs) in llvmpipe_bind_vs_state() argument66 struct draw_vertex_shader *vs = (struct draw_vertex_shader *)_vs; in llvmpipe_bind_vs_state()80 llvmpipe_delete_vs_state(struct pipe_context *pipe, void *_vs) in llvmpipe_delete_vs_state() argument83 struct draw_vertex_shader *vs = (struct draw_vertex_shader *)_vs; in llvmpipe_delete_vs_state()
189 values=[reference_batch]) as self._vs:267 with ops.name_scope(self._vs.name):289 with ops.name_scope(self._vs.name, values=[inputs, self._reference_batch]):
465 void *_vs) in rbug_bind_vs_state() argument473 vs = rbug_shader_unwrap(_vs); in rbug_bind_vs_state()474 rb_pipe->curr.shader[PIPE_SHADER_VERTEX] = rbug_shader(_vs); in rbug_bind_vs_state()483 void *_vs) in rbug_delete_vs_state() argument486 struct rbug_shader *rb_shader = rbug_shader(_vs); in rbug_delete_vs_state()