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Searched refs:addTexture (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fSRGBDecodeTests.cpp868 void addTexture (const glu::TextureTestUtil::TextureType targetType,
1061 void SRGBTestCase::addTexture ( const glu::TextureTestUtil::TextureType targetType, in addTexture() function in deqp::gles31::Functional::__anon50e136330111::SRGBTestCase
1379 this->addTexture( TEXTURETYPE_2D, in setupTest()
1450 this->addTexture( TEXTURETYPE_2D, in setupTest()
1521 this->addTexture( TEXTURETYPE_2D, in setupTest()
1591 this->addTexture( TEXTURETYPE_2D, in setupTest()
1601 this->addTexture( TEXTURETYPE_2D, in setupTest()
1740 this->addTexture( TEXTURETYPE_2D, in setupTest()
1750 this->addTexture( TEXTURETYPE_2D, in setupTest()
1813 this->addTexture( TEXTURETYPE_2D, in setupTest()
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/external/replicaisland/src/com/replica/replicaisland/
DTextureLibrary.java75 texture = addTexture(resourceID, -1, 0, 0); in allocateTexture()
258 protected Texture addTexture(int id, int name, int width, int height) { in addTexture() method in TextureLibrary
/external/deqp/modules/egl/
DteglGLES2SharingThreadedTests.cpp81 void addTexture (SharedPtr<Texture> texture) { m_textures.push_back(texture); } in addTexture() function in deqp::egl::GLES2ThreadTest::GLES2ResourceManager
2639 m_threads[threadNdx]->context->resourceManager->addTexture(texture); in addRandomOperation()
2651 m_threads[threadNdx]->context->resourceManager->addTexture(texture); in addRandomOperation()
2659 m_threads[threadNdx]->context->resourceManager->addTexture(texture); in addRandomOperation()
2667 m_threads[threadNdx]->context->resourceManager->addTexture(texture); in addRandomOperation()
2675 m_threads[threadNdx]->context->resourceManager->addTexture(texture); in addRandomOperation()
2776 m_threads[threadNdx]->context->resourceManager->addTexture(texture); in addRandomOperation()
2795 m_threads[threadNdx]->context->resourceManager->addTexture(texture); in addRandomOperation()