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Searched refs:add_default_precision_qualifier (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dglsl_symbol_table.h72 bool add_default_precision_qualifier(const char *type_name, int precision);
Dglsl_symbol_table.cpp206 bool glsl_symbol_table::add_default_precision_qualifier(const char *type_name, in add_default_precision_qualifier() function in glsl_symbol_table
Dglsl_parser.yy298 state->symbols->add_default_precision_qualifier("int", ast_precision_medium);
300 state->symbols->add_default_precision_qualifier("float", ast_precision_high);
301 state->symbols->add_default_precision_qualifier("int", ast_precision_high);
303 state->symbols->add_default_precision_qualifier("sampler2D", ast_precision_low);
304 state->symbols->add_default_precision_qualifier("samplerExternalOES", ast_precision_low);
305 state->symbols->add_default_precision_qualifier("samplerCube", ast_precision_low);
306 state->symbols->add_default_precision_qualifier("atomic_uint", ast_precision_high);
Dast_to_hir.cpp6971 state->symbols->add_default_precision_qualifier(this->type_name, in hir()