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Searched refs:addressingMode (Results 1 – 14 of 14) sorted by relevance

/external/swiftshader/src/Device/
DVertexProcessor.hpp146 void setAddressingModeU(unsigned int sampler, AddressingMode addressingMode);
147 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode);
148 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
DSampler.cpp268 void Sampler::setAddressingModeU(AddressingMode addressingMode) in setAddressingModeU() argument
270 addressingModeU = addressingMode; in setAddressingModeU()
273 void Sampler::setAddressingModeV(AddressingMode addressingMode) in setAddressingModeV() argument
275 addressingModeV = addressingMode; in setAddressingModeV()
278 void Sampler::setAddressingModeW(AddressingMode addressingMode) in setAddressingModeW() argument
280 addressingModeW = addressingMode; in setAddressingModeW()
DSampler.hpp180 void setAddressingModeU(AddressingMode addressingMode);
181 void setAddressingModeV(AddressingMode addressingMode);
182 void setAddressingModeW(AddressingMode addressingMode);
DPixelProcessor.hpp192 void setAddressingModeU(unsigned int sampler, AddressingMode addressingMode);
193 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode);
194 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
DRenderer.hpp271 void setAddressingModeU(SamplerType type, int sampler, AddressingMode addressingMode);
272 void setAddressingModeV(SamplerType type, int sampler, AddressingMode addressingMode);
273 void setAddressingModeW(SamplerType type, int sampler, AddressingMode addressingMode);
/external/swiftshader/src/Renderer/
DSampler.cpp271 void Sampler::setAddressingModeU(AddressingMode addressingMode) in setAddressingModeU() argument
273 addressingModeU = addressingMode; in setAddressingModeU()
276 void Sampler::setAddressingModeV(AddressingMode addressingMode) in setAddressingModeV() argument
278 addressingModeV = addressingMode; in setAddressingModeV()
281 void Sampler::setAddressingModeW(AddressingMode addressingMode) in setAddressingModeW() argument
283 addressingModeW = addressingMode; in setAddressingModeW()
DSampler.hpp180 void setAddressingModeU(AddressingMode addressingMode);
181 void setAddressingModeV(AddressingMode addressingMode);
182 void setAddressingModeW(AddressingMode addressingMode);
DVertexProcessor.hpp254 void setAddressingModeU(unsigned int sampler, AddressingMode addressingMode);
255 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode);
256 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
DPixelProcessor.hpp229 void setAddressingModeU(unsigned int sampler, AddressingMode addressingMode);
230 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode);
231 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
DRenderer.hpp299 void setAddressingModeU(SamplerType type, int sampler, AddressingMode addressingMode);
300 void setAddressingModeV(SamplerType type, int sampler, AddressingMode addressingMode);
301 void setAddressingModeW(SamplerType type, int sampler, AddressingMode addressingMode);
/external/swiftshader/src/Pipeline/
DSamplerCore.hpp86 Short4 address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte>& mipmap);
87 …e>& mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti…
DSamplerCore.cpp2153 Short4 SamplerCore::address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte> &mipmap) in address() argument
2155 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address()
2159 else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) in address()
2163 else if(addressingMode == ADDRESSING_CLAMP || addressingMode == ADDRESSING_BORDER) in address()
2169 else if(addressingMode == ADDRESSING_MIRROR) in address()
2178 else if(addressingMode == ADDRESSING_MIRRORONCE) in address()
2195 …e> &mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti… in address() argument
2197 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address()
2207 …xyz0 = Min(Max(((function.option == Offset) && (addressingMode != ADDRESSING_LAYER)) ? As<Int4>(uv… in address()
2209 …else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) // Note: Of… in address()
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/external/swiftshader/src/Shader/
DSamplerCore.hpp86 Short4 address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte>& mipmap);
87 …e>& mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti…
DSamplerCore.cpp2295 Short4 SamplerCore::address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte> &mipmap) in address() argument
2297 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address()
2301 else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) in address()
2305 else if(addressingMode == ADDRESSING_CLAMP || addressingMode == ADDRESSING_BORDER) in address()
2311 else if(addressingMode == ADDRESSING_MIRROR) in address()
2320 else if(addressingMode == ADDRESSING_MIRRORONCE) in address()
2337 …e> &mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti… in address() argument
2339 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address()
2349 …xyz0 = Min(Max(((function.option == Offset) && (addressingMode != ADDRESSING_LAYER)) ? As<Int4>(uv… in address()
2351 …else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) // Note: Of… in address()
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