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Searched refs:ai32ContextAttribs (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/API/KEGL/
DPVRShellAPI.cpp149 EGLint ai32ContextAttribs[48]; in ApiInitAPI() local
153 ai32ContextAttribs[i++] = EGL_CONTEXT_CLIENT_VERSION; in ApiInitAPI()
154 ai32ContextAttribs[i++] = 3; in ApiInitAPI()
157 ai32ContextAttribs[i++] = EGL_CONTEXT_CLIENT_VERSION; in ApiInitAPI()
158 ai32ContextAttribs[i++] = 2; in ApiInitAPI()
166 ai32ContextAttribs[i++] = EGL_CONTEXT_MAJOR_VERSION_KHR; in ApiInitAPI()
167 ai32ContextAttribs[i++] = 3; in ApiInitAPI()
168 ai32ContextAttribs[i++] = EGL_CONTEXT_MINOR_VERSION_KHR; in ApiInitAPI()
169 ai32ContextAttribs[i++] = 2; in ApiInitAPI()
170 ai32ContextAttribs[i++] = EGL_CONTEXT_FLAGS_KHR; in ApiInitAPI()
[all …]
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
DOGLES2HelloAPI_Windows.cpp328 EGLint ai32ContextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; in WinMain() local
329 eglContext = eglCreateContext(eglDisplay, eglConfig, NULL, ai32ContextAttribs); in WinMain()