Searched refs:allocateComponent (Results 1 – 1 of 1) sorted by relevance
284 protected GameComponent allocateComponent(Class<?> componentType) { in allocateComponent() method in GameObjectFactory706 GameComponent gravity = allocateComponent(GravityComponent.class);707 GameComponent movement = allocateComponent(MovementComponent.class);708 PhysicsComponent physics = (PhysicsComponent)allocateComponent(PhysicsComponent.class);868 RenderComponent render = (RenderComponent)allocateComponent(RenderComponent.class);871 = (BackgroundCollisionComponent)allocateComponent(BackgroundCollisionComponent.class);874 PlayerComponent player = (PlayerComponent)allocateComponent(PlayerComponent.class);876 (AnimationComponent)allocateComponent(AnimationComponent.class);888 SpriteComponent sprite = (SpriteComponent)allocateComponent(SpriteComponent.class);896 = (DynamicCollisionComponent)allocateComponent(DynamicCollisionComponent.class);[all …]