D | gl4cSparseTextureTests.cpp | 1880 bool SparseTextureCommitmentTestCase::allocateTexture(const Functions& gl, GLint target, GLint form… in allocateTexture() function in gl4cts::SparseTextureCommitmentTestCase 2199 allocateTexture(gl, target, format, texture, 1); in verifyInvalidOperationErrors()
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