Searched refs:allocator_fetch_shader (Results 1 – 3 of 3) sorted by relevance
107 if (rctx->allocator_fetch_shader) { in r600_destroy_context()108 u_suballocator_destroy(rctx->allocator_fetch_shader); in r600_destroy_context()204 rctx->allocator_fetch_shader = in r600_create_context()207 if (!rctx->allocator_fetch_shader) in r600_create_context()
482 struct u_suballocator *allocator_fetch_shader; member
2684 u_suballocator_alloc(rctx->allocator_fetch_shader, fs_size, 256, in r600_create_vertex_fetch_shader()