Searched refs:applyUniform3uiv (Results 1 – 2 of 2) sorted by relevance
266 bool applyUniform3uiv(Device *device, GLint location, GLsizei count, const GLuint *v);
1151 case GL_UNSIGNED_INT_VEC3: applyUniform3uiv(device, location, size, ui); break; in applyUniforms()2547 bool Program::applyUniform3uiv(Device *device, GLint location, GLsizei count, const GLuint *v) in applyUniform3uiv() function in es2::Program