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Searched refs:applyUniform4fv (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h250 bool applyUniform4fv(Device *device, GLint location, GLsizei count, const GLfloat *v);
DProgram.cpp1118 case GL_FLOAT_VEC4: applyUniform4fv(device, location, size, f); break; in applyUniforms()
2240 bool Program::applyUniform4fv(Device *device, GLint location, GLsizei count, const GLfloat *v) in applyUniform4fv() function in es2::Program