Searched refs:applyUniformMatrix3x2fv (Results 1 – 2 of 2) sorted by relevance
255 bool applyUniformMatrix3x2fv(Device *device, GLint location, GLsizei count, const GLfloat *value);
1122 case GL_FLOAT_MAT3x2: applyUniformMatrix3x2fv(device, location, size, f); break; in applyUniforms()2306 …bool Program::applyUniformMatrix3x2fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix3x2fv() function in es2::Program