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Searched refs:attachment_type (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayColorDepthAttachments.cpp262 glw::GLenum attachment_type = GL_NONE; in configureNonLayeredFramebufferAttachment() local
269 attachment_type = GL_COLOR_ATTACHMENT0; in configureNonLayeredFramebufferAttachment()
273 attachment_type = GL_DEPTH_ATTACHMENT; in configureNonLayeredFramebufferAttachment()
291 …gl.framebufferTextureLayer(framebuffer_target, attachment_type, texture_id, 0 /* level */, n_layer… in configureNonLayeredFramebufferAttachment()
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleDependenciesTests.cpp2094 glw::GLenum attachment_type = GL_COLOR_ATTACHMENT0; in iterate() local
2098 attachment_type = GL_DEPTH_ATTACHMENT; in iterate()
2102 attachment_type = GL_DEPTH_STENCIL_ATTACHMENT; in iterate()
2106 …gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, attachment_type, GL_TEXTURE_2D_MULTISAMPLE, to_id, 0)… in iterate()
/external/deqp/external/openglcts/modules/gles3/
Des3cCopyTexImageConversionsTests.cpp6350 const float* getTexCoordinates(GLenum attachment_type) const;
9088 const float* RequiredCase::getTexCoordinates(GLenum attachment_type) const in getTexCoordinates()
9107 switch (attachment_type) in getTexCoordinates()