Searched refs:attributeBinding (Results 1 – 3 of 3) sorted by relevance
515 …const deUint32 attributeBinding = getAttributeBinding(m_bindingMapping, firstInputrate, attribu… in createInstance() local518 attributeMaxSizes[attributeBinding] = de::max(attributeMaxSizes[attributeBinding], inputSize); in createInstance()527 …const deUint32 attributeBinding = getAttributeBinding(m_bindingMapping, firstInputrate, attrib… in createInstance() local536 attributeBinding, // uint32_t binding; in createInstance()551 … (deUint32)bindingOffsets[attributeBinding] + attributeOffsets[attributeBinding]); in createInstance()553 attributeOffsets[attributeBinding] += offsetToComponentAlignment; in createInstance()555 attributeDescription.vkDescription.offset = attributeOffsets[attributeBinding]; in createInstance()558 bindingDescriptions[attributeBinding].stride += offsetToComponentAlignment + inputSize; in createInstance()559 attributeOffsets[attributeBinding] += inputSize; in createInstance()560 …attributeMaxSizes[attributeBinding] = de::max(attributeMaxSizes[attributeBinding], getVertexFo… in createInstance()[all …]
275 attributeBinding[name] = index; in bindAttributeLocation()1604 …int bindingLocation = (attributeBinding.find(attribute.name) != attributeBinding.end()) ? attribut… in linkAttributes()1618 …if(attribute.layoutLocation == -1 && attributeBinding.find(attribute.name) == attributeBinding.end… in linkAttributes()
285 std::map<std::string, GLuint> attributeBinding; variable