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Searched refs:autoDepthStencil (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp68 autoDepthStencil = 0; in Direct3DDevice9()
204 if(autoDepthStencil) in ~Direct3DDevice9()
206 autoDepthStencil->unbind(); in ~Direct3DDevice9()
207 autoDepthStencil = 0; in ~Direct3DDevice9()
2329 if(autoDepthStencil) in Reset()
2331 autoDepthStencil->unbind(); in Reset()
2332 autoDepthStencil = 0; in Reset()
2382autoDepthStencil = new Direct3DSurface9(this, this, presentParameters->BackBufferWidth, presentPar… in Reset()
2383 autoDepthStencil->bind(); in Reset()
2385 SetDepthStencilSurface(autoDepthStencil); in Reset()
DDirect3DDevice9.hpp289 Direct3DSurface9 *autoDepthStencil; member in D3D9::Direct3DDevice9