Searched refs:bNeedReload (Results 1 – 2 of 2) sorted by relevance
376 bool bNeedReload = false; in RetrievePieces() local390 bNeedReload = true; in RetrievePieces()412 AppendPiece(ttoPiece, bNeedReload, (bReload && i == iCount - 1)); in RetrievePieces()419 return m_Styles.single_line_ || m_Styles.line_wrap_ || bNeedReload || in RetrievePieces()424 bool bNeedReload, in AppendPiece() argument428 ttoLine.SetNewReload(bNeedReload); in AppendPiece()435 pLine->SetNewReload(bNeedReload); in AppendPiece()444 if (!bEnd && bNeedReload) in AppendPiece()
86 void AppendPiece(const FDE_TTOPIECE& ttoPiece, bool bNeedReload, bool bEnd);