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Searched refs:bOldNodeFormat (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTModelPOD.cpp1514 bool bOldNodeFormat = false; in ReadNode() local
1528 if(bOldNodeFormat) in ReadNode()
1584 …case ePODFileNodePos: if(!src.ReadArray32(&fPos[0], 3)) return false; bOldNodeFormat = true; … in ReadNode()
1585 …case ePODFileNodeRot: if(!src.ReadArray32(&fQuat[0], 4)) return false; bOldNodeFormat = true; … in ReadNode()
1586 …case ePODFileNodeScale: if(!src.ReadArray32(&fScale[0], 3)) return false; bOldNodeFormat = true;… in ReadNode()