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Searched refs:backRight (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_renderbuffer.c242 GLboolean frontRight, GLboolean backRight) in add_color_renderbuffers() argument
263 else if (b == BUFFER_BACK_RIGHT && !backRight) in add_color_renderbuffers()
491 GLboolean backRight = fb->Visual.stereoMode && fb->Visual.doubleBufferMode; in _swrast_add_soft_renderbuffers() local
500 frontRight, backRight); in _swrast_add_soft_renderbuffers()