Searched refs:backRight (Results 1 – 1 of 1) sorted by relevance
242 GLboolean frontRight, GLboolean backRight) in add_color_renderbuffers() argument263 else if (b == BUFFER_BACK_RIGHT && !backRight) in add_color_renderbuffers()491 GLboolean backRight = fb->Visual.stereoMode && fb->Visual.doubleBufferMode; in _swrast_add_soft_renderbuffers() local500 frontRight, backRight); in _swrast_add_soft_renderbuffers()