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Searched refs:bestX (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/gpu/
DGrRectanizer_skyline.cpp19 int bestX = 0; in addRect() local
29 bestX = fSkyline[i].fX; in addRect()
37 this->addSkylineLevel(bestIndex, bestX, bestY, width, height); in addRect()
38 loc->fX = bestX; in addRect()
/external/skia/src/gpu/
DGrRectanizer_skyline.cpp19 int bestX = 0; in addRect() local
29 bestX = fSkyline[i].fX; in addRect()
37 this->addSkylineLevel(bestIndex, bestX, bestY, width, height); in addRect()
38 loc->fX = bestX; in addRect()