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/external/swiftshader/third_party/LLVM/lib/Analysis/
DPathNumbering.cpp268 std::queue<BallLarusNode*> bfsQueue; in calculatePathNumbers() local
269 bfsQueue.push(getExit()); in calculatePathNumbers()
271 while(bfsQueue.size() > 0) { in calculatePathNumbers()
272 node = bfsQueue.front(); in calculatePathNumbers()
276 bfsQueue.pop(); in calculatePathNumbers()
330 bfsQueue.push(nextNode); in calculatePathNumbers()