Searched refs:bindTextures (Results 1 – 12 of 12) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cMultiBindTests.cpp | 1897 gl.bindTextures(t_first, t_count, texture_ids); in iterate() 1924 gl.bindTextures(first, count, t_texture_ids); in iterate() 2032 gl.bindTextures(first, count, t_sampler_ids); in iterate() 2794 gl.bindTextures(0, max_textures, &texture_ids[0]); in iterate() 2815 gl.bindTextures(0, half_index, &t_texture_ids[0]); in iterate() 2834 gl.bindTextures(half_index, max_textures - half_index, 0); in iterate() 2864 gl.bindTextures(0, max_textures, &texture_ids[0]); in iterate() 2874 gl.bindTextures(0, max_textures, 0); in iterate() 3797 gl.bindTextures(0 /* first */, max_textures /* count */, &texture_ids[0]); in iterate() 4261 gl.bindTextures(0 /* first */, max_textures /* count */, &texture_ids[0]); in iterate()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.hpp | 166 void bindTextures();
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D | Direct3DDevice8.cpp | 4343 bindTextures(); in bindData() 4704 void Direct3DDevice8::bindTextures() in bindTextures() function in D3D8::Direct3DDevice8
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.hpp | 199 void bindTextures();
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D | Direct3DDevice9.cpp | 5706 bindTextures(); in bindResources() 6037 void Direct3DDevice9::bindTextures() in bindTextures() function in D3D9::Direct3DDevice9
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 31 glBindTexturesFunc bindTextures; variable
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D | glwInitGL44.inl | 29 gl->bindTextures = (glBindTexturesFunc) loader->get("glBindTextures");
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D | glwInitGL45.inl | 30 gl->bindTextures = (glBindTexturesFunc) loader->get("glBindTextures");
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D | glwInitGL46.inl | 30 gl->bindTextures = (glBindTexturesFunc) loader->get("glBindTextures");
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D | glwImpl.inl | 212 gl->bindTextures(first, count, textures);
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 31 gl->bindTextures = glBindTextures;
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 186 m_gl.bindTextures(first, count, textures);
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