Searched refs:bindingTarget (Results 1 – 2 of 2) sorted by relevance
293 self.bindingTarget = StringVar(parent)
752 deUint32 bindingTarget = ndx ? GL_DRAW_FRAMEBUFFER : GL_READ_FRAMEBUFFER; in bindFramebuffer() local755 if (target != GL_FRAMEBUFFER && target != bindingTarget) in bindFramebuffer()