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Searched refs:blendImage (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/common/
DtcuTestLog.cpp300 std::vector<float> blendImage (logImageW*logImageH*4, 0.0f); in writeImage() local
301 …TextureFormat(TextureFormat::RGBA, TextureFormat::FLOAT), logImageW, logImageH, 1, &blendImage[0]); in writeImage()