Searched refs:blockIter (Results 1 – 6 of 6) sorted by relevance
884 blockIter = SccNext.begin(), blockEnd = SccNext.end(); in orderBlocks() local885 blockIter != blockEnd; ++blockIter) { in orderBlocks()886 MBB = *blockIter; in orderBlocks()
901 blockIter = SccNext.begin(), blockEnd = SccNext.end(); in orderBlocks() local902 blockIter != blockEnd; ++blockIter) { in orderBlocks()903 MBB = *blockIter; in orderBlocks()
1363 for (vector<BlockLayoutEntry>::const_iterator blockIter = refLayout.blocks.begin(); in iterate() local1364 blockIter != refLayout.blocks.end(); blockIter++) in iterate()1365 totalSize += blockIter->size; in iterate()
1410 …BlockLayoutEntry>::const_iterator blockIter = refLayout.blocks.begin(); blockIter != refLayout.blo… in iterate() local1411 totalSize += blockIter->size; in iterate()
2270 …ayoutEntry>::const_iterator blockIter = m_uniformLayout.blocks.begin(); blockIter != m_uniformLayo… in init() local2273 totalSize += deRoundUp32(blockIter->size, vec4Alignment); in init()
904 auto blockIter = std::find_if(mGraphicBlocks.begin(), mGraphicBlocks.end(), in getGraphicBlockByPoolId() local909 if (blockIter == mGraphicBlocks.end()) { in getGraphicBlockByPoolId()913 return &(*blockIter); in getGraphicBlockByPoolId()