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Searched refs:block_name_len (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlinker.cpp3545 unsigned block_name_len = 0; in should_add_buffer_variable() local
3556 block_name_len = strlen(block_name); in should_add_buffer_variable()
3563 block_name_len -= strlen(block_square_bracket); in should_add_buffer_variable()
3572 if (len != block_name_len) in should_add_buffer_variable()
3576 if (strncmp(block_name, name, block_name_len) == 0) { in should_add_buffer_variable()
3586 name = name + block_name_len + 1; in should_add_buffer_variable()